![]() ![]() Unless someone found a magic solution or a workaround? I've had hints it can be achieved with Blender, but I am a total noob with that software. ![]() Whilst I might do this at the start of a new project, I don't really want to do it as I'm almost right at the end of one.Īs far as I can tell, there is simply no way to add blendshapes to a fuse character (imported into Mixamo and then exported as an FBX from there). It's expensive-ish but the license isn't really the issue, it's the fact that if I want some clothes for characters then I have to buy expensive packs. I've been looking at Character Creator 3. I'm just wondering where devs in a similar situation went from there. I have been rolling hard on my project and although, thankfully, I had created about 60% of my characters when it still worked fully, a good 40% of them simply have no blendshapes (in my case, to use with Salsa in Unity). Everything still works as it did EXCEPT no facial blendshapes get built into the FBX models. ![]() Hi there, I thought I had dodged a bullet with the "manual" process of Fuse CC -> Mixamo, after Adobe killed the server that added facial blendshapes to Fuse models. ![]()
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